Game Jams

Here's a list of all of the game jams I've taken part in and the games I've created for them.


Itch.io's Flappy Jam: GeoMatch

Theme: Flappy Bird
Rules:
- Released February 24th, 2014
- "make a hard, almost unplayable game"
- "use assets inspired (not ripped) from classics"
- "FLAPPY word or gameplay not mandatory"
- "have fun, be supportive. hate must not win"

Notables:
- First game jam
- First public game released!

Ratings Page
Play Here

Results: Overall: 34.4% (272/791)
- Initial games total: ~800
- Final games total: 791
- Rank: #272(Overall)
- Score: 2.938/5 (Overall)

itch.io's Ranking
CriteriaRankScore*Raw score
COOLNESS#1533.3753.375
Overall#2722.9382.938
HARDNESS#3752.5002.500


GameJolt's Indies VS PewDiePie: Edgar's Adventure

Theme: Fun to play, fun to watch
Rules:
- November 20th, 2015 11pm CST to November 23th, 11pm CST (~Friday to Sunday)
- 72 hours to make a video game
- Free to use any tools or libraries, or Fonts.
- Everything else needs to be made during the Jam period.

Notables:
- Game was surprisingly fun.
- Forced me to take game jams seriously.
- Really started to stretch my pixel art abilities.

Ratings Page
Play Here

Results: Overall: 26.3% (206/783)
- Initial games total: ~800
- Final games total: 783
- Rank: #206 (Overall)
- Score: 3.55/5 (Overall)

Note: I realize the games are now down to 738, because people must be removing their #indiesvspewdiepie. But it did end with 783 games! I'm not numlexic!


Ludum Dare 32 Jam: Elimination Communication

Theme: An Unconventional Weapon
Rules:
- April 17th, 2015 8pm CST to April 20th, 8pm CST (~Friday to Monday)
- 72 hours to make a video game
- Free to use any tools, libraries, and base-code.
- Free to use any Art/Music/Audio, but you must opt out of said voting category.

Notables:
- My first Ludum Dare
- Recorded my own sounds (and Frankie's voice)
- Made in only ~25 hours, because I had a change of heart on what I wanted to make for the Jam.

Ratings Page
Play Here

Results: Overall: 23.0% (337/1468)
- Final games total: 1468 (Jam)
- Rank: #337 (Overall)
- Score: 3.42/5 (Overall)

Ludum Dare Results:
Coolness66%
#74Theme(Jam)4.03
#74Humor(Jam)3.85
#149Fun(Jam)3.63
#337Overall(Jam)3.42
#457Audio(Jam)2.91
#537Innovation(Jam)3.06
#603Mood(Jam)2.94
#725Graphics(Jam)2.86
Total Entries: 2821
Jam: 1468
Compo: 1353


GameJolt's Indies VS Gamers: Flee the Darkness!

Theme: Arcade
Rules:
- July 16th, 2015 11pm CST to July 19th 11pm CST (~Friday to Sunday)
- 72 hours to make a video game
- Create all new visual assets and code during  the jam.
- Fonts, sounds and music can be from outside sources.
- Must implement GameJolt's Leaderboard API and include one leaderboard.

Notables:
- Best Visual Yet! Thanks in part to Aseprite and extra time.
- Horrible bug with 2 Collider2Ds on same GameObject.

Ratings page
Play Here

Results: Overall: 12.8% (49/383)
- Initial games total: ~430
- Final games total: 383
- Rank: #49
- Score: 3.69/5


Ludum Dare 33 Jam: Coin Block Clicker

Theme: You are the Monster
Rules:
- August 21st, 2015 8pm CST to August 24th, 8pm CST (~Friday to Monday)
- 72 hours to make a video game
- Free to use any tools, libraries, and base-code.
- Free to use any Art/Music/Audio, but you must opt out of said voting category.

Notables:
- My second Ludum Dare
- My first game with actual writing/narrative.
- Unity Web Player died right in the middle of the jam voting period.

Ratings Page
Play Here

Results: Overall: 13.2% (201/1526)
- Final games total: 1526 (Jam)
- Rank: #201 (Overall)
- Score: 3.63/5 (Overall)

Ludum Dare Results:
Coolness (52)72%
#85Humor(Jam)3.84
#88Innovation(Jam)3.77
#201Overall(Jam)3.63
#243Fun(Jam)3.46
#248Mood(Jam)3.50
#298Theme(Jam)3.74
#568Audio(Jam)2.62
#679Graphics(Jam)3.05
Total Votes: 42
Total Entries: 2725
Jam: 1526
Compo: 1199